About the workshop
The Workshop primarily focuses on delivering the concepts of Fusion 360 in a highly Understandable format. This involves essential tools and techniques, from basic sketches to complex assemblies, providing hands-on experience in digital prototyping. At the end Students will be able to work out real life engineering examples and indulge in real life problem solving to design.
Key points
- Introduction to Fusion 360 Interface
- Concepts Involving Sketching, Constraints and Modelling Tools
- 3D Extrusion and Revolve Techniques
- Assembly and Joints for Models
Requirements
- A Gmail account
- Updated PC or Laptop
Course Module
3-Day Workshop
Hands-on course designed to teach you the essentials of creating and modifying 3D models using Fusion 360.
DAY 1 - Introduction to Fusion 360, making Basic sketches and 3D Modelling
Navigating the Workspace:
- Getting familiar with the interface, Tool bars and design workspace
- The need of different workspace for different design.
- Customizing the interface and comparing efficiencies.
Understanding File Management and Cloud Collaboration:
- Organizing and saving project files projects in Fusion 360’s cloud-based environment.
- Understanding collaboration with team members in real-time.
- Creating project folders and saving the design data.
Drawing 2D Geometries:
- Learning to use the Line, Rectangle, Circle, and Arc tools to create basic shapes.
- Applying constraints like parallel, perpendicular, and tangent to ensure precision.
- Using the Dimension tool to define exact sizes and distances.
Modelling 3D Geometry:
- Building a solid object using revolve and extrude tool from sketch
- Applying fillet and chamfer to edges and using mirror and shell tool.
- Constructing Building block as an example
DAY 2- Sketch features, Construction and measurement and Modelling Features
Using Canvas Tool & Sketch from Image
- Involves Importing images from device as references
- Using the Canvas tool to obtain accurate sketching.
Arc Types and Patterning
- Using rectangular and circular patterns in sketches.
- Utilizing 3 different methods to draw an arc.
Practical Exercises
- Designing a bottle and paper clip to workout sketching concepts.
- Learn to use different tools to create the desired designs.
Creating Construction Planes
- Learn to construct planes at an offset, through middle and along a path.
- Using constructed planes in tangent with other tools.
Inspection Tools
- Using Inspection tools to inspect the constructed body for things like measurements etc.
- Learn to measure and verify the constructed body.
Advanced Modeling Operations
- Using combine and split body features for combining and splitting solid bodies.
- Using split body features for splitting bodies.
Feature Creation
- Embossing text, creating holes, and threading tools.
- Using tools to achieve desired design
Practical Exercises
- Designing a bottle
- Designing a bike handles
DAY 3 - Advanced Design Exercises, Assemblies, and Joints
Advanced Design Exercises
- Hex Nuts and Bolts. Designing a detailed hex nuts and bolt.
- Bulb Design. Designing a 3D model of a bulb, by using advanced modeling techniques.
Introduction to Assemblies and Joints
- Assembly Basics. Understanding the fundamentals of creating assemblies and applying joints.
- Dos and Don'ts of Assembly. Guidelines to be followed for effective assembly of design
Practical Assembly Exercises
- Hex Nut and Bolt Assembly. Assembling the hex nut and bolt models to practice alignment and constraints.
- Demo Assembly of Tripod. Demonstrating a complex assembly with a tripod, integrating multiple components and joints.